Quixel dDo 5.2 for Adobe Photoshop (x86/x64) | 108.49 MB
Texture entire scenes, props and characters within minutes, all following the art direction youвЂ™ve carefully designed. Advanced material definition, designed to work with any material, organic or hard-surface. Realistic or stylized accumulation of wear & tear. Pops right into the industry-standard Photoshop texturing workflow. Full-auto, 100% custom.
Create jaw-dropping material definition and environmental wear with presets, enabling finished texture bases right off the bat. Get results so crazy good you can get straight to polishing вЂ” Diffuse, Specular/Fresnel, Gloss/Power, Height and Bumped Normal вЂ” ready for action, straight in Photoshop.
Put natural texturing principles to use when creating your wear & tear, without having to grind through every pixel by hand. Easily add hundreds of subtle weathering layers telling the story of your material. Every scratch, every layer of dirt вЂ” all individually expressed in every map, with ease.
Be the boss of every pixel dDo outputs. Generate any detail you could think of. Control accumulation using advanced normal, cavity, AO, height and object space filtering features. Tweak endless detail-specific parameters. Still hungry? Create your own details with the Custom Detail Creator. Not enough? Write you own scripts to design super advanced details using all functionality Photoshop has to offer, and more.
Batch multiple assets using master presets to create a 100% consistent look. Create advanced texture variations with differing color palettes, materials and environmental wear to decide what works best. Iteratively prototype entire environment texture sets to get a sense of the final result вЂ” even before proper UVs have been made.
With 3Do you never need to leave Photoshop to preview your results вЂ” it automatically renders your every tweak. HDR reflections and physically based shaders make every material pop. Intuitive mesh interaction lets you manipulate your PSD straight from the previewer. Also вЂ” it works as a standalone, free to share with your friends!
Instantly explode any flat color map into separated material groups, each holding individual reflectance properties and rich, material specific detail work. Conform your random base colors to any palette to make your textures automatically blend into any environment. Skin, rubber, plastic, metal, you name it вЂ” material definition made easy.
Every hour spent with dDo is an hour earned, replayable in full auto, ready to share with the team. Add ridiculous amounts of subtle detail work to bring your environments, characters and props to life, and save your work as presets to never have to redo the same work ever again, constatly pushing forward.
Requirements: Photoshop CS3, CS4, CS5 & CS6.